2. Indigenous Storyworlds: Beings at the Threshold
Explore Indigenous accounts of beings that cross between worlds — tricksters, cryptids, shapeshifters, underworld creatures, and guardians. Emphasis is placed on understanding these beings within their cultural context and relations: to the land, to ecological systems, to human communities, and to spiritual protocols. This book resists decontextualizing or exoticizing; instead it invites respectful engagement with how Indigenous storyworlds represent threshold beings and their lessons.
🔑 Key Features of This Structure
- Starts with protocols (grounding in respect).
- Anchors in Blackfoot knowledge while making room for global Indigenous voices.
- Bridges into XR translation without rushing past cultural protocols.
- Ends with reflections and cautions — ensuring humility.
Keywords: IIndigenous XR, Blackfoot, Napi, Thunderbird, trickster, shapeshifters, underworld beings, oral tradition, relations, context, storyworlds.
- 1. Protocols & Context
- 2. Blackfoot Beings (Montana Anchor)
- 3. Regional Indigenous Beings (Global Contributions)
- 4. Translating to XR
- 5. Reflections & Cautions
1. Protocols & Context
- Purpose: Establish how beings should be represented in this Codex. Document the importance of cultural protocols, relationality, and context. Provide space for Elders and knowledge keepers to guide contributions.
- Starter Content:
- Statement of humility and gratitude.
- Note that stories belong to Nations/communities, not to the Codex.
- Emphasize “story-before-data.”
2. Blackfoot Beings (Montana Anchor)
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Purpose: Provide a starting point rooted in BEK leadership. Document Blackfoot threshold beings (e.g., Napi, Underwater Beings, Thunderbirds), guided by Tyson & Lona Running Wolf.
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Starter Content:
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Acknowledgment that not all stories can or should be shared.
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Notes on how BEK protocols shape this project.
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Examples that demonstrate relation to land/ecology (e.g., rivers, mountains).
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3. Regional Indigenous Beings (Global Contributions)
- Purpose: Invite Indigenous contributors from other regions (Māori, Sámi, Aboriginal, Latin American, African Indigenous) to document their own threshold beings.
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Starter Content:
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Template: “Name of Being / Nation / Region / Context / Lessons / Relation to Land / XR Potential”
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Reminder: only contribute if the Nation consents and context can be respectfully explained.
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4. Translating to XR
- Purpose: Explore how Indigenous designers and communities decide to represent (or not represent) these beings in XR — including VR, AR, games, and other immersive media.
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Starter Content:
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Ethical cautions about visualizing sacred beings.
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Examples of respectful design (e.g., symbolic representation vs. literal depiction).
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Considerations of hardware, software, and human infrastructure.
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5. Reflections & Cautions
- Purpose: Gather community reflections on the risks, responsibilities, and opportunities of weaving threshold beings into immersive learning.
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Starter Content:
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Risks of appropriation or misrepresentation.
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Ways to ensure reciprocity and benefit to Indigenous communities.
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Guidance for iLRN members on when not to represent beings.
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