# iLRN Knowledge Tree Showcase Mapping

✔ 17 Knowledge Tree Branch Tracks (1–17)

- trunk = Branch #1 Immersive learning foundations (Computer, science, game design/UX, Learning sciences)
- Nine main branches of applied immersive learning
- Seven special tracks for the 12th annual conference in Athens, Greece + online 2026

✔ Branch/Track color codes

🎨 Color Coding Legend — Knowledge Tree Branch Tracks (iLRN2026)

<table cellpadding="0" cellspacing="0" id="bkmrk-code-track-name-%F0%9F%94%B5-tr"><tbody><tr><td valign="middle">Code

</td><td valign="middle">Track Name

</td></tr><tr><td valign="middle">🔵

</td><td valign="middle">Track 1: Foundations (Computer Science, Game Studies, Learning Sciences)

</td></tr><tr><td valign="middle">🟣

</td><td valign="middle">Track 2: Assessment &amp; Evaluation

</td></tr><tr><td valign="middle">🟨

</td><td valign="middle">Track 3: Galleries, Libraries, Archives &amp; Museums (GLAM)

</td></tr><tr><td valign="middle">🟥

</td><td valign="middle">Track 4: Inclusion, Diversity, Equity, Access &amp; Social Justice (IDEAS)

</td></tr><tr><td valign="middle">🟩

</td><td valign="middle">Track 5: STEM Education

</td></tr><tr><td valign="middle">🟧

</td><td valign="middle">Track 6: Language, Culture &amp; Heritage (LCH)\*\* ← updated from brown

</td></tr><tr><td valign="middle">🩺

</td><td valign="middle">Track 7: Medical &amp; Healthcare Education (MHE)

</td></tr><tr><td valign="middle">🌿

</td><td valign="middle">Track 8: Nature &amp; Environmental Sciences (NES)

</td></tr><tr><td valign="middle">⚙️

</td><td valign="middle">Track 9: Workforce Development &amp; Industry Training (WDIT)

</td></tr><tr><td valign="middle">🌀

</td><td valign="middle">Track 10: Self and Co-Regulated Learning with Immersive Learning Environments (SCILE)

</td></tr><tr><td valign="middle">📘

</td><td valign="middle">Track 11: XR Literacies (EU Teaching with XR Literacies)

</td></tr><tr><td valign="middle">🤖

</td><td valign="middle">Track 12: XRAI4Edu

</td></tr><tr><td valign="middle">🧭

</td><td valign="middle">Track 13: AI-Empowered Immersive Societies (OpenEU)

</td></tr><tr><td valign="middle">🌍

</td><td valign="middle">Track 14: Immersive Futures for the UN SDGs

</td></tr><tr><td valign="middle">🌎

</td><td valign="middle">Track 15: Immersive Learning Across Latin America

</td></tr><tr><td valign="middle">🎮

</td><td valign="middle">Track 16: Critical Game Literacies

</td></tr><tr><td valign="middle">🪶

</td><td valign="middle">Track 17: OnLIFE Ecologically Connected Immersive Contexts

</td></tr></tbody></table>

✔ Immersive Learning Weekly #1 Foundational trunk (Track 1) emphasis

✔ Showcase nomination markings (★)

📘 iLRN Knowledge Tree Showcase Mapping

Scan Nomination Table — Items #1–39 (Updated for Codex, November 26, 2025)

<table cellpadding="0" cellspacing="0" id="bkmrk-%23-interaction-focus-"><tbody><tr><td valign="middle">\#

</td><td valign="middle">Interaction Focus

</td><td valign="middle">Knowledge Tree Branch Alignment

</td><td valign="middle">Showcase Value

</td></tr><tr><td valign="middle">1

</td><td valign="middle">MR-native spatial mechanics

</td><td valign="middle">🔵 Track 1, 🎮 Track 16

</td><td valign="middle">★

</td></tr><tr><td valign="middle">2

</td><td valign="middle">Street-scale locative reality

</td><td valign="middle">🔵 Track 1, 🌿 Track 8, 🎮 Track 16

</td><td valign="middle">★

</td></tr><tr><td valign="middle">3

</td><td valign="middle">MR onboarding (“First Encounters”)

</td><td valign="middle">🔵 Track 1, 🌀 Track 10, 📘 Track 11

</td><td valign="middle">★

</td></tr><tr><td valign="middle">4

</td><td valign="middle">CHI body-interaction techniques

</td><td valign="middle">🔵 Track 1

</td><td valign="middle">★

</td></tr><tr><td valign="middle">5

</td><td valign="middle">VR-enhanced museum engagement

</td><td valign="middle">🔵 Track 1, 🟨 Track 3, 🌀 Track 10

</td><td valign="middle">★

</td></tr><tr><td valign="middle">6

</td><td valign="middle">Narrative-centered learning in VR

</td><td valign="middle">🔵 Track 1, 🟥 Track 4, 🌀 Track 10, 🎮 Track 16

</td><td valign="middle">★

</td></tr><tr><td valign="middle">7

</td><td valign="middle">Social VR for autism (MHE)

</td><td valign="middle">🩺 Track 7, 🌀 Track 10

</td><td valign="middle">★

</td></tr><tr><td valign="middle">8

</td><td valign="middle">Affect &amp; presence via VR horror

</td><td valign="middle">🔵 Track 1, 🟥 Track 4, 🎮 Track 16

</td><td valign="middle">★

</td></tr><tr><td valign="middle">9

</td><td valign="middle">Spatial context-aware MR

</td><td valign="middle">🔵 Track 1, 🎮 Track 16

</td><td valign="middle"></td></tr><tr><td valign="middle">10

</td><td valign="middle">Cross-reality game ecosystems

</td><td valign="middle">🔵 Track 1, 🌀 Track 10, 🎮 Track 16

</td><td valign="middle">★

</td></tr><tr><td valign="middle">11

</td><td valign="middle">Generative AI NPC learning agents

</td><td valign="middle">🔵 Track 1, 🤖 Track 12, 🧭 Track 13, 🎮 Track 16

</td><td valign="middle">★

</td></tr><tr><td valign="middle">12

</td><td valign="middle">Co-located MR collaboration

</td><td valign="middle">🔵 Track 1, 🌀 Track 10

</td><td valign="middle"></td></tr><tr><td valign="middle">13

</td><td valign="middle">Room-reskinning MR mechanics

</td><td valign="middle">🔵 Track 1, 🟩 Track 5, 🌿 Track 8, 🎮 Track 16

</td><td valign="middle">★

</td></tr><tr><td valign="middle">14

</td><td valign="middle">AI-adaptive RPG learning

</td><td valign="middle">🔵 Track 1, 🤖 Track 12, 🧭 Track 13, 🌀 Track 10

</td><td valign="middle">★

</td></tr><tr><td valign="middle">15

</td><td valign="middle">Fuzzy Cognitive Map VR learning

</td><td valign="middle">🔵 Track 1, 🟩 Track 5

</td><td valign="middle">★

</td></tr><tr><td valign="middle">16

</td><td valign="middle">Accessible VR for intellectual disabilities

</td><td valign="middle">🩺 Track 7, 🟥 Track 4

</td><td valign="middle"></td></tr><tr><td valign="middle">17

</td><td valign="middle">Embodied AR health exergames

</td><td valign="middle">🩺 Track 7, 🌀 Track 10

</td><td valign="middle"></td></tr><tr><td valign="middle">18

</td><td valign="middle">AR emotional companion agents

</td><td valign="middle">🔵 Track 1, 🟥 Track 4, 🌀 Track 10

</td><td valign="middle">★

</td></tr><tr><td valign="middle">19

</td><td valign="middle">MAR interaction taxonomy

</td><td valign="middle">🔵 Track 1, 📘 Track 11

</td><td valign="middle"></td></tr><tr><td valign="middle">20

</td><td valign="middle">XR Communities of Practice

</td><td valign="middle">🔵 Track 1, 🌀 Track 10, 📘 Track 11

</td><td valign="middle">★

</td></tr><tr><td valign="middle">21

</td><td valign="middle">Meta-analysis of gamified VR

</td><td valign="middle">🔵 Track 1, 🟣 Track 2, 🟩 Track 5

</td><td valign="middle"></td></tr><tr><td valign="middle">22

</td><td valign="middle">Spatial literacy VR reading

</td><td valign="middle">🟧 Track 6, 🌀 Track 10, 📘 Track 11

</td><td valign="middle"></td></tr><tr><td valign="middle">23

</td><td valign="middle">Proxemics in MR teamwork

</td><td valign="middle">🔵 Track 1, ⚙️ Track 9, 🌀 Track 10

</td><td valign="middle"></td></tr><tr><td valign="middle">24

</td><td valign="middle">AR knowledge workspaces

</td><td valign="middle">🔵 Track 1, ⚙️ Track 9, 🌀 Track 10

</td><td valign="middle">★

</td></tr><tr><td valign="middle">25

</td><td valign="middle">Body-aware parkour VR

</td><td valign="middle">🔵 Track 1, 🩺 Track 7

</td><td valign="middle"></td></tr><tr><td valign="middle">26

</td><td valign="middle">Immersive museum transformation

</td><td valign="middle">🟨 Track 3

</td><td valign="middle"></td></tr><tr><td valign="middle">27

</td><td valign="middle">Global immersive attraction list

</td><td valign="middle">🟨 Track 3, 🌿 Track 8, 🌍 Track 14

</td><td valign="middle">★

</td></tr><tr><td valign="middle">28

</td><td valign="middle">XR theme park edutainment models

</td><td valign="middle">🟨 Track 3, ⚙️ Track 9, 🌍 Track 14

</td><td valign="middle">★

</td></tr><tr><td valign="middle">29

</td><td valign="middle">Triotech narrative rides

</td><td valign="middle">🟨 Track 3, 🎮 Track 16

</td><td valign="middle">★

</td></tr><tr><td valign="middle">30

</td><td valign="middle">The Met VR cultural exhibits

</td><td valign="middle">🟨 Track 3, 🟧 Track 6, 🌍 Track 14

</td><td valign="middle">★

</td></tr><tr><td valign="middle">31

</td><td valign="middle">Multisensory museum design

</td><td valign="middle">🟨 Track 3, 🌀 Track 10

</td><td valign="middle"></td></tr><tr><td valign="middle">32

</td><td valign="middle">UNESCO Virtual Museum (heritage + justice)

</td><td valign="middle">🟥 Track 4, 🟧 Track 6, 🌍 Track 14

</td><td valign="middle">★

</td></tr><tr><td valign="middle">33

</td><td valign="middle">XR in nature wellness &amp; ecologies

</td><td valign="middle">🌿 Track 8, 🩺 Track 7, 🌍 Track 14, 🪶 Track 17

</td><td valign="middle"></td></tr><tr><td valign="middle">34

</td><td valign="middle">XR-based critical digital art

</td><td valign="middle">🟥 Track 4, 🟧 Track 6, 🎮 Track 16

</td><td valign="middle">★

</td></tr><tr><td valign="middle">35

</td><td valign="middle">Promisedland hybrid XR workflow

</td><td valign="middle">🔵 Track 1, 🟨 Track 3, 🌿 Track 8, 🌍 Track 14

</td><td valign="middle">★

</td></tr><tr><td valign="middle">36

</td><td valign="middle">Holo-Artisan adaptive XR museums

</td><td valign="middle">🔵 Track 1, 🟨 Track 3, 🌀 Track 10, 🧭 Track 13

</td><td valign="middle">★

</td></tr><tr><td valign="middle">37

</td><td valign="middle">Paradox Museum perceptual illusions

</td><td valign="middle">🟨 Track 3, 🟥 Track 4

</td><td valign="middle"></td></tr><tr><td valign="middle">38

</td><td valign="middle">Ghostly Manor interactive projection ride

</td><td valign="middle">🟨 Track 3, 🎮 Track 16

</td><td valign="middle">★

</td></tr><tr><td valign="middle">39

</td><td valign="middle">Crystal Bridges outdoor XR playscape

</td><td valign="middle">🌿 Track 8, 🪶 Track 17, 🟨 Track 3

</td><td valign="middle">★

</td></tr></tbody></table>

🔀 Crosswalk Matrix (Tracks &amp; Interaction Types — Updated with 🟧 for LCH)

<table cellpadding="0" cellspacing="0" id="bkmrk-interaction-category"><tbody><tr><td valign="middle">Interaction Category

</td><td valign="middle">1 Foundations 🔵

</td><td valign="middle">3 GLAM 🟨

</td><td valign="middle">6 LCH 🟧

</td><td valign="middle">7 MHE 🩺

</td><td valign="middle">8 NES 🌿

</td><td valign="middle">10 SCILE 🌀

</td><td valign="middle">14 SDG 🌍

</td><td valign="middle">16 Game Literacies 🎮

</td></tr><tr><td valign="middle">Narrative &amp; Story-Based XR

</td><td valign="middle">★

</td><td valign="middle">★

</td><td valign="middle">★

</td><td valign="middle"></td><td valign="middle">☆

</td><td valign="middle">★

</td><td valign="middle">☆

</td><td valign="middle">★

</td></tr><tr><td valign="middle">Embodied / Physical &amp; Sensory

</td><td valign="middle">★

</td><td valign="middle">☆

</td><td valign="middle"></td><td valign="middle">★

</td><td valign="middle">★

</td><td valign="middle">★

</td><td valign="middle">☆

</td><td valign="middle">★

</td></tr><tr><td valign="middle">Cultural Heritage &amp; Preservation

</td><td valign="middle">★

</td><td valign="middle">★

</td><td valign="middle">★

</td><td valign="middle"></td><td valign="middle">☆

</td><td valign="middle"></td><td valign="middle">★

</td><td valign="middle"></td></tr><tr><td valign="middle">Spatial Knowledge Work &amp; XR Literacies

</td><td valign="middle">★

</td><td valign="middle">★

</td><td valign="middle">☆

</td><td valign="middle"></td><td valign="middle">☆

</td><td valign="middle">★

</td><td valign="middle"></td><td valign="middle"></td></tr><tr><td valign="middle">AI-Driven Personalization

</td><td valign="middle">★

</td><td valign="middle"></td><td valign="middle"></td><td valign="middle">★

</td><td valign="middle"></td><td valign="middle">★

</td><td valign="middle">★

</td><td valign="middle">★

</td></tr><tr><td valign="middle">Affective, Emotional, &amp; Social XR

</td><td valign="middle">★

</td><td valign="middle">☆

</td><td valign="middle">★

</td><td valign="middle">★

</td><td valign="middle">☆

</td><td valign="middle">★

</td><td valign="middle">☆

</td><td valign="middle">★

</td></tr><tr><td valign="middle">Workforce &amp; Professional XR

</td><td valign="middle">★

</td><td valign="middle">☆

</td><td valign="middle"></td><td valign="middle">★

</td><td valign="middle">☆

</td><td valign="middle">★

</td><td valign="middle">☆

</td><td valign="middle">☆

</td></tr><tr><td valign="middle">Nature, Ecology, Climate XR

</td><td valign="middle">☆

</td><td valign="middle"></td><td valign="middle">☆

</td><td valign="middle"></td><td valign="middle">★

</td><td valign="middle">☆

</td><td valign="middle">★

</td><td valign="middle"></td></tr><tr><td valign="middle">Critical Game Design &amp; Mechanics

</td><td valign="middle">★

</td><td valign="middle"></td><td valign="middle"></td><td valign="middle"></td><td valign="middle"></td><td valign="middle">★

</td><td valign="middle"></td><td valign="middle">★

</td></tr></tbody></table>

Legend: ★ Strong match | ☆ Partial match | Blank = minimal alignment

📎 iLRN Codex Placement Recommendations

BookStack › Knowledge Tree › Branch Alignment Tools:

1. Scan Nomination Rubric (with Track Mapping)
2. Interactive Showcase Mapping Table (Items 1–39)
3. Crosswalk Matrix for Reviewers
4. Nomination Template (Form-Ready)
5. Branch Track Metadata Pages (Pages for Tracks 11–17 pending)

<span style="color: rgb(224, 62, 45);">**NEEDED Resources and Related Pages:**</span>

*🔹 Tally.so nomination form pre-filled with Track emoji tags*

*🔹 Branch Track Profile pages (one per track, with definitions, use cases, and XR relevance patterns)*

*🔹 Scan Intelligence Pack PDF version for leadership review*