Exemplars: Programs, Courses & Experiences

Catalog of field-tested implementations (K-12, HE, workforce, GLAM, healthcare…) with context and “adoptability” notes.

ARTutor - No-code AR creator app

Developed by iLRN community members

https://artutor.cs.duth.gr/home/

Chain of Custody - VR simulation and training app for learning forensic best practices

Developed by iLRN community members

Developed by Pontifical Catholic University of Paraná, Curitiba, Brazil

Medieval Iberia - field tested strategies implementation of IMT in college-level humanities/literature course

https://publications.immersivelrn.org/index.php/practitioner/article/view/449 

https://www.spatial.io/s/Medieval-Iberia-Exhibition-Spring-2025-67b530335ad1b02f1c65a5b1?share=5696099758790638976 

Developed by iLRN community members

 

Studio-xplorer - VR on-boarding experience tailored to a specific lab and environment

https://www.library.rochester.edu/projects/studio-xplorer

Tales of Peso da Régua: The Enigma of the Ancient Vines - Virtual travel experience and cultural exchange activity (K-12)

More experimental than field tested

https://publications.immersivelrn.org/index.php/practitioner/article/view/442 

Wander - VR Travel platform - commercial but affordable

Similar to Google Earth vr but stand-alone for Meta Quest

https://www.parklineinteractive.com/ 

Mr. UD - MR and multi-sensory educational resources designed to support adoption of Universal Design strategies