Exemplars: Programs, Courses & Experiences Catalog of field-tested implementations (K-12, HE, workforce, GLAM, healthcare…) with context and “adoptability” notes. ARTutor - No-code AR creator app Developed by iLRN community members https://artutor.cs.duth.gr/home/ Chain of Custody - VR simulation and training app for learning forensic best practices Developed by iLRN community members Developed by Pontifical Catholic University of Paraná, Curitiba, Brazil Medieval Iberia - field tested strategies implementation of IMT in college-level humanities/literature course https://publications.immersivelrn.org/index.php/practitioner/article/view/449   https://www.spatial.io/s/Medieval-Iberia-Exhibition-Spring-2025-67b530335ad1b02f1c65a5b1?share=5696099758790638976   Developed by iLRN community members   Studio-xplorer - VR on-boarding experience tailored to a specific lab and environment https://www.library.rochester.edu/projects/studio-xplorer Tales of Peso da Régua: The Enigma of the Ancient Vines - Virtual travel experience and cultural exchange activity (K-12) More experimental than field tested https://publications.immersivelrn.org/index.php/practitioner/article/view/442   Wander - VR Travel platform - commercial but affordable Similar to Google Earth vr but stand-alone for Meta Quest https://www.parklineinteractive.com/   Mr. UD - MR and multi-sensory educational resources designed to support adoption of Universal Design strategies