Category 2: 2026 Future Technology Possibility

Future Technology Possibility Cards describe technologies plausible within a ten-to-twenty year horizon with significant implications for immersive learning. These cards are explicitly probabilistic — they describe what might be, not what will be. Each card carries a Circle of Scholars Part I snapshot and a community evidence Part II in which plausibility assessments, weak signals, and horizon challenges are welcomed.


old template...Flow Machines: Adaptive XR via Biometrics

 Flow Machines: Adaptive XR via Biometrics

Workshop Synthesis
Circle of Scholars Activity
Facilitated by Fridolin Wild
January 14, 2026

Technology Possibility — Circle of Scholars

IMG_3505.jpeg

One Sentence Abstract

This Codex entry documents a shared articulation and ongoing tensions emerging from an iLRN Circle of Scholars workshop exploring biometric sensing and adaptive XR as a technological possibility for maintaining learner flow through closed-loop, real-time pedagogical control systems.

Suggested Citation

Immersive Learning Research Network (iLRN). (2026). Flow machines: Adaptive XR via biometrics—Technology possibility—Circle of Scholars workshop synthesis. Immersive Futures Guild, iLRN Codex. https://codex.immersivelrn.org/link/459


Part I — Shared Articulation (Workshop Synthesis)

Context

This card emerged from the Circle of Scholars 2026 workshop as an exploration of a specific technology possibility: the use of real-time biometric sensing (e.g., heart rate variability, galvanic skin response, eye tracking, EEG proxies) to dynamically adapt immersive learning environments.

Participants examined the idea that XR systems could sense learner state continuously and adjust difficulty, pacing, modality, and feedback to sustain engagement—framing pedagogy as a closed-loop control system rather than a fixed instructional sequence.

The discussion treated this not as an inevitability, but as a design frontier with profound implications for agency, ethics, evidence, and governance.

Core Claim

Biometric-adaptive XR systems make it technically feasible for pedagogy to operate as a real-time feedback loop—continuously sensing learner state and tuning experience parameters to maintain flow—but this capability fundamentally reshapes assumptions about agency, consent, and instructional responsibility.


Key Dimensions Identified

The workshop surfaced four interrelated dimensions of this technology possibility:

1. Flow as a Controllable Variable

Flow was discussed not as a mystical state, but as a measurable proxy constructed from physiological and behavioral signals.

Key considerations included:

2. Pedagogy as Closed-Loop Control

Participants explored the shift from open-loop instructional design to adaptive systems that respond continuously to learner state.

This reframing raised questions about:

3. Biometric Data as Pedagogical Substrate

Biometric signals were treated not merely as analytics, but as instructional inputs.

Discussion emphasized:

4. Automation, Agency, and Trust

Adaptive XR systems introduce new asymmetries between system intelligence and learner awareness.

Key concerns included:


Why This Matters for Immersive Learning

Participants emphasized that biometric-adaptive XR systems:

As immersive learning systems become more responsive and autonomous, the locus of pedagogical responsibility moves from content to control logic.


Part II — Tensions, Open Questions, and Ongoing Dialogue

(This section remains intentionally open and revisitable.)

Unresolved Tensions Identified

The workshop did not resolve several core tensions:

Flow optimization vs. learner autonomy
When does adaptive support become behavioral steering?

Responsiveness vs. opacity
How much should learners know about how systems are adapting them?

Personalization vs. normalization
Do adaptive systems privilege certain physiological norms over others?

Efficiency vs. educational friction
What kinds of struggle or discomfort are pedagogically necessary—and should not be optimized away?

Points of Debate

Participants raised questions requiring further inquiry:


Relationship to the iLRN Ways of Knowing Map

This card intersects with all three iLRN Ways of Knowing:

Tree (Knowledge / Evidence):
Learning sciences, control theory, affective computing, human-AI interaction, psychophysiology

Garden (Practice):
Adaptive XR design, biometric sensing pipelines, instructor dashboards, ethical design patterns

Lantern (Futures):
Automated pedagogy, attention economies, governance of adaptive learning systems

The card functions as a technology possibility, not a recommended practice or settled theory.


Invitation for Continued Contribution

Members of iLRN are invited to:

To contest, contribute, or extend this discussion,
please complete the Technology Possibility contribution form for Vision 2035: Flow Machines — Adaptive XR via Biometrics.

Disagreement is expected. Documentation is encouraged.

Examples, critiques, implementations, and methodological proposals related to this card may be added here through documented community contribution.


Working Status

This card reflects the current synthesis of the Circle of Scholars workshop.
It is a living artifact and may evolve as further dialogue, evidence, and practice emerge.


Codex Colophon

This page is part of the iLRN Codex, a living knowledge base supporting scholarly dialogue, practice-based inquiry, and futures-oriented exploration in immersive learning.

Guild: Immersive Futures
Activity: Circle of Scholars
Artifact Type: Technology Possibility Card
Methodological Context: Design-Based Research (DBR)
Ways of Knowing: Tree · Garden · Lantern

This artifact records a time-stamped synthesis, not a final position.
Disagreement is expected. Documentation is encouraged.

Versioning & Status

Permanent link:
https://codex.immersivelrn.org/link/459

FT: Agentic AI

PART I — FORESIGHT SNAPSHOT  |  FT: Agentic AI  |  Fixed Time-Stamped Synthesis


2026 FT: Agentic AI

Card Type

Future Technology Possibility

Series

Immersive Futures Guild — Vision 2035

Layer

1 — Atomic Foresight Object

Status

Active

Confidence

Medium

Workshop

Circle of Scholars — January 2026

Facilitator

Circle of Scholars Workshop Team

Tags

agentic-AI  |  autonomy  |  pedagogy  |  layer1  |  ft

Tally.so Form

https://tally.so/r/ilrn-if-ft-agentai-2026


Agentic AI systems capable of planning multi-step actions, pursuing goals across time, and operating with minimal human oversight are moving from laboratory research into deployed applications. In immersive learning, agentic AI raises questions about who controls the trajectory of a learning experience, how agency is shared between learner, educator, and system, and what happens when learning agents pursue optimization targets that do not align with human educational values.

Key Drivers / Contributing Conditions:

Tensions Carried Forward to Part II:

Linked Scenarios / Strands: SC: Responsible AI | SCENARIO: Open Human Agency | STRAND: Human-Centered AI + XR

Ways of Knowing: Tree  ·  Garden  ·  Lantern


PART II — COMMUNITY EVIDENCE & DIALOGUE TRACK  |  FT: Agentic AI  |  H2 2026 — Living


T

COMMUNITY CONTRIBUTION FORM  —  FT: Agentic AI

Submit case examples, methodological challenges, cultural perspectives, and proposed evidence criteria via: https://tally.so/r/ilrn-if-ft-agentai-2026


Part II — Scope and Instructions

This section collects community responses, case examples, and challenges to the Part I foresight snapshot above.

It opens July 1, 2026 and undergoes synthesis review in September 2026, November 2026, and January 2027.

Contributions are submitted via the Tally.so form above and appear in the registers below after editorial review.

The Part I text is not modified in response to Part II contributions; it is versioned at the Annual Handoff review.

Contribution categories:  Case Example  |  Methodological Challenge  |  Cultural/Community Perspective  |  Proposed Evidence Criterion

Ways of Knowing accepted:  Tree (evidence)  |  Garden (practice)  |  Lantern (futures)


Tensions Open for Community Response:


Contributor / Date

Category

Way of Knowing

Contribution Summary

[ Awaiting contributions — form opens July 1, 2026 ]






 

FT: Surveillance-by-Design XR

PART I — FORESIGHT SNAPSHOT  |  FT: Surveillance-by-Design XR  |  Fixed Time-Stamped Synthesis


2026 FT: Surveillance-by-Design XR

Card Type

Future Technology Possibility

Series

Immersive Futures Guild — Vision 2035

Layer

1 — Atomic Foresight Object

Status

Active

Confidence

Medium

Workshop

Circle of Scholars — January 2026

Facilitator

Circle of Scholars Workshop Team

Tags

surveillance  |  biometrics  |  privacy  |  layer1  |  ft

Tally.so Form

https://tally.so/r/ilrn-if-ft-survxr-2026


As XR hardware becomes more capable of continuous biometric sensing, platforms and institutions face design choices about whether to build surveillance capacity into immersive learning systems by default. Surveillance-by-design refers to architectures that treat learner behavioral and biometric data as a core product feature rather than an opt-in capability. This card tracks the development trajectory of these architectures and the regulatory and community resistance to them.

Key Drivers / Contributing Conditions:

Tensions Carried Forward to Part II:

Linked Scenarios / Strands: SC: Ethics Privacy & Bodily Autonomy | SCENARIO: Extractive Surveillance | STRAND: Ethical Multimodal Analytics

Ways of Knowing: Tree  ·  Garden  ·  Lantern


PART II — COMMUNITY EVIDENCE & DIALOGUE TRACK  |  FT: Surveillance-by-Design XR  |  H2 2026 — Living


T

COMMUNITY CONTRIBUTION FORM  —  FT: Surveillance-by-Design XR

Submit case examples, methodological challenges, cultural perspectives, and proposed evidence criteria via: https://tally.so/r/ilrn-if-ft-survxr-2026


Part II — Scope and Instructions

This section collects community responses, case examples, and challenges to the Part I foresight snapshot above.

It opens July 1, 2026 and undergoes synthesis review in September 2026, November 2026, and January 2027.

Contributions are submitted via the Tally.so form above and appear in the registers below after editorial review.

The Part I text is not modified in response to Part II contributions; it is versioned at the Annual Handoff review.

Contribution categories:  Case Example  |  Methodological Challenge  |  Cultural/Community Perspective  |  Proposed Evidence Criterion

Ways of Knowing accepted:  Tree (evidence)  |  Garden (practice)  |  Lantern (futures)


Tensions Open for Community Response:


Contributor / Date

Category

Way of Knowing

Contribution Summary

[ Awaiting contributions — form opens July 1, 2026 ]






 

FT: Flow Machines and Adaptive XR

PART I — FORESIGHT SNAPSHOT  |  FT: Flow Machines & Adaptive XR  |  Fixed Time-Stamped Synthesis


2026 FT: Flow Machines & Adaptive XR

Card Type

Future Technology Possibility

Series

Immersive Futures Guild — Vision 2035

Layer

1 — Atomic Foresight Object

Status

Active

Confidence

Medium

Workshop

Circle of Scholars — January 2026

Facilitator

Circle of Scholars Workshop Team

Tags

adaptive-XR  |  flow  |  personalization  |  layer1  |  ft

Tally.so Form

https://tally.so/r/ilrn-if-ft-flow-2026


Adaptive XR systems using real-time multimodal data about learner state — attention, arousal, cognitive load, emotional valence — to adjust the immersive environment dynamically are in active development. At their best, these systems support flow states and optimize learning conditions for individual learners. At their worst, they become manipulative engagement engines that optimize for behavioral compliance rather than genuine learning.

Key Drivers / Contributing Conditions:

Tensions Carried Forward to Part II:

Linked Scenarios / Strands: SC: Digital Wellbeing | SCENARIO: Creative Immersion | STRAND: Embodied Cognition & Learning

Ways of Knowing: Tree  ·  Garden  ·  Lantern


PART II — COMMUNITY EVIDENCE & DIALOGUE TRACK  |  FT: Flow Machines & Adaptive XR  |  H2 2026 — Living


T

COMMUNITY CONTRIBUTION FORM  —  FT: Flow Machines & Adaptive XR

Submit case examples, methodological challenges, cultural perspectives, and proposed evidence criteria via: https://tally.so/r/ilrn-if-ft-flow-2026


Part II — Scope and Instructions

This section collects community responses, case examples, and challenges to the Part I foresight snapshot above.

It opens July 1, 2026 and undergoes synthesis review in September 2026, November 2026, and January 2027.

Contributions are submitted via the Tally.so form above and appear in the registers below after editorial review.

The Part I text is not modified in response to Part II contributions; it is versioned at the Annual Handoff review.

Contribution categories:  Case Example  |  Methodological Challenge  |  Cultural/Community Perspective  |  Proposed Evidence Criterion

Ways of Knowing accepted:  Tree (evidence)  |  Garden (practice)  |  Lantern (futures)


Tensions Open for Community Response:


Contributor / Date

Category

Way of Knowing

Contribution Summary

[ Awaiting contributions — form opens July 1, 2026 ]






 

FT: Invisible Computing

PART I — FORESIGHT SNAPSHOT  |  FT: Invisible Computing  |  Fixed Time-Stamped Synthesis


2026 FT: Invisible Computing

Card Type

Future Technology Possibility

Series

Immersive Futures Guild — Vision 2035

Layer

1 — Atomic Foresight Object

Status

Active

Confidence

Medium

Workshop

Circle of Scholars — January 2026

Facilitator

Circle of Scholars Workshop Team

Tags

invisible-computing  |  ambient  |  ubiquitous  |  layer1  |  ft

Tally.so Form

https://tally.so/r/ilrn-if-ft-invis-2026


The trajectory of computing toward ambient, embedded, and wearable forms means that the interface boundaries of immersive learning are dissolving. Future learners may not distinguish between digital and physical learning environments because the distinction has become architectural rather than experiential. This card examines the implications of invisible computing for learning design, assessment, ethics, and consent.

Key Drivers / Contributing Conditions:

Tensions Carried Forward to Part II:

Linked Scenarios / Strands: STRAND: Ambient & Invisible XR Infrastructure | FT: Wearables Everywhere

Ways of Knowing: Tree  ·  Garden  ·  Lantern


PART II — COMMUNITY EVIDENCE & DIALOGUE TRACK  |  FT: Invisible Computing  |  H2 2026 — Living


T

COMMUNITY CONTRIBUTION FORM  —  FT: Invisible Computing

Submit case examples, methodological challenges, cultural perspectives, and proposed evidence criteria via: https://tally.so/r/ilrn-if-ft-invis-2026


Part II — Scope and Instructions

This section collects community responses, case examples, and challenges to the Part I foresight snapshot above.

It opens July 1, 2026 and undergoes synthesis review in September 2026, November 2026, and January 2027.

Contributions are submitted via the Tally.so form above and appear in the registers below after editorial review.

The Part I text is not modified in response to Part II contributions; it is versioned at the Annual Handoff review.

Contribution categories:  Case Example  |  Methodological Challenge  |  Cultural/Community Perspective  |  Proposed Evidence Criterion

Ways of Knowing accepted:  Tree (evidence)  |  Garden (practice)  |  Lantern (futures)


Tensions Open for Community Response:


Contributor / Date

Category

Way of Knowing

Contribution Summary

[ Awaiting contributions — form opens July 1, 2026 ]






FT: Conversational Presence

PART I — FORESIGHT SNAPSHOT  |  FT: Conversational Presence  |  Fixed Time-Stamped Synthesis


2026 FT: Conversational Presence

Card Type

Future Technology Possibility

Series

Immersive Futures Guild — Vision 2035

Layer

1 — Atomic Foresight Object

Status

Active

Confidence

Medium

Workshop

Circle of Scholars — January 2026

Facilitator

Circle of Scholars Workshop Team

Tags

conversational-AI  |  social-presence  |  LLM  |  layer1  |  ft

Tally.so Form

https://tally.so/r/ilrn-if-ft-convpres-2026


Large language model and multimodal AI systems are creating a new category of social presence in immersive environments — AI agents that sustain extended, contextually coherent, emotionally responsive conversation. In learning contexts this raises questions about the nature of teacher-learner relationships, parasocial dynamics, and the appropriate scope of AI as a social partner in education.

Key Drivers / Contributing Conditions:

Tensions Carried Forward to Part II:

Linked Scenarios / Strands: STRAND: Social & Co-Regulated XR Learning | SCENARIO: Creative Immersion

Ways of Knowing: Tree  ·  Garden  ·  Lantern


PART II — COMMUNITY EVIDENCE & DIALOGUE TRACK  |  FT: Conversational Presence  |  H2 2026 — Living


T

COMMUNITY CONTRIBUTION FORM  —  FT: Conversational Presence

Submit case examples, methodological challenges, cultural perspectives, and proposed evidence criteria via: https://tally.so/r/ilrn-if-ft-convpres-2026


Part II — Scope and Instructions

This section collects community responses, case examples, and challenges to the Part I foresight snapshot above.

It opens July 1, 2026 and undergoes synthesis review in September 2026, November 2026, and January 2027.

Contributions are submitted via the Tally.so form above and appear in the registers below after editorial review.

The Part I text is not modified in response to Part II contributions; it is versioned at the Annual Handoff review.

Contribution categories:  Case Example  |  Methodological Challenge  |  Cultural/Community Perspective  |  Proposed Evidence Criterion

Ways of Knowing accepted:  Tree (evidence)  |  Garden (practice)  |  Lantern (futures)


Tensions Open for Community Response:


Contributor / Date

Category

Way of Knowing

Contribution Summary

[ Awaiting contributions — form opens July 1, 2026 ]






 

FT: Expanding XR Attack Surface

PART I — FORESIGHT SNAPSHOT  |  FT: Expanding XR Attack Surface  |  Fixed Time-Stamped Synthesis


2026 FT: Expanding XR Attack Surface

Card Type

Future Technology Possibility

Series

Immersive Futures Guild — Vision 2035

Layer

1 — Atomic Foresight Object

Status

Active

Confidence

Medium

Workshop

Circle of Scholars — January 2026

Facilitator

Circle of Scholars Workshop Team

Tags

cybersecurity  |  attack-surface  |  privacy  |  layer1  |  ft

Tally.so Form

https://tally.so/r/ilrn-if-ft-xratk-2026


As immersive environments become more interconnected and data-rich, they become larger and more consequential targets for malicious actors. The XR attack surface includes hardware vulnerabilities, platform data breaches, identity spoofing in social VR, manipulation of environmental stimuli to induce disorientation or harmful responses, and exfiltration of biometric and behavioral data.

Key Drivers / Contributing Conditions:

Tensions Carried Forward to Part II:

Linked Scenarios / Strands: SC: Ethics Privacy & Bodily Autonomy | SCENARIO: Extractive Surveillance

Ways of Knowing: Tree  ·  Garden  ·  Lantern


PART II — COMMUNITY EVIDENCE & DIALOGUE TRACK  |  FT: Expanding XR Attack Surface  |  H2 2026 — Living


T

COMMUNITY CONTRIBUTION FORM  —  FT: Expanding XR Attack Surface

Submit case examples, methodological challenges, cultural perspectives, and proposed evidence criteria via: https://tally.so/r/ilrn-if-ft-xratk-2026


Part II — Scope and Instructions

This section collects community responses, case examples, and challenges to the Part I foresight snapshot above.

It opens July 1, 2026 and undergoes synthesis review in September 2026, November 2026, and January 2027.

Contributions are submitted via the Tally.so form above and appear in the registers below after editorial review.

The Part I text is not modified in response to Part II contributions; it is versioned at the Annual Handoff review.

Contribution categories:  Case Example  |  Methodological Challenge  |  Cultural/Community Perspective  |  Proposed Evidence Criterion

Ways of Knowing accepted:  Tree (evidence)  |  Garden (practice)  |  Lantern (futures)


Tensions Open for Community Response:


Contributor / Date

Category

Way of Knowing

Contribution Summary

[ Awaiting contributions — form opens July 1, 2026 ]




FT: Democratized World-Building

PART I — FORESIGHT SNAPSHOT  |  FT: Democratized World-Building  |  Fixed Time-Stamped Synthesis


2026 FT: Democratized World-Building

Card Type

Future Technology Possibility

Series

Immersive Futures Guild — Vision 2035

Layer

1 — Atomic Foresight Object

Status

Active

Confidence

Medium

Workshop

Circle of Scholars — January 2026

Facilitator

Circle of Scholars Workshop Team

Tags

world-building  |  generative-AI  |  democratization  |  layer1  |  ft

Tally.so Form

https://tally.so/r/ilrn-if-ft-worldbuild-2026


Generative AI tools are dramatically lowering the technical barriers to creating interactive 3D environments, narrative simulations, and immersive scenarios. This democratization has significant implications for who can create immersive learning experiences — shifting capacity from specialized development studios to individual educators, students, and community members — and for the equity, quality, and safety of the resulting ecosystem.

Key Drivers / Contributing Conditions:

Tensions Carried Forward to Part II:

Linked Scenarios / Strands: STRAND: Learners as World-Builders | SCENARIO: Global Co-Creation

Ways of Knowing: Tree  ·  Garden  ·  Lantern


PART II — COMMUNITY EVIDENCE & DIALOGUE TRACK  |  FT: Democratized World-Building  |  H2 2026 — Living


T

COMMUNITY CONTRIBUTION FORM  —  FT: Democratized World-Building

Submit case examples, methodological challenges, cultural perspectives, and proposed evidence criteria via: https://tally.so/r/ilrn-if-ft-worldbuild-2026


Part II — Scope and Instructions

This section collects community responses, case examples, and challenges to the Part I foresight snapshot above.

It opens July 1, 2026 and undergoes synthesis review in September 2026, November 2026, and January 2027.

Contributions are submitted via the Tally.so form above and appear in the registers below after editorial review.

The Part I text is not modified in response to Part II contributions; it is versioned at the Annual Handoff review.

Contribution categories:  Case Example  |  Methodological Challenge  |  Cultural/Community Perspective  |  Proposed Evidence Criterion

Ways of Knowing accepted:  Tree (evidence)  |  Garden (practice)  |  Lantern (futures)


Tensions Open for Community Response:


Contributor / Date

Category

Way of Knowing

Contribution Summary

[ Awaiting contributions — form opens July 1, 2026 ]






 

FT: Real Time Generative 3D

PART I — FORESIGHT SNAPSHOT  |  FT: Real-Time Generative 3D  |  Fixed Time-Stamped Synthesis


2026 FT: Real-Time Generative 3D

Card Type

Future Technology Possibility

Series

Immersive Futures Guild — Vision 2035

Layer

1 — Atomic Foresight Object

Status

Active

Confidence

Medium

Workshop

Circle of Scholars — January 2026

Facilitator

Circle of Scholars Workshop Team

Tags

generative-3D  |  AI  |  content-creation  |  layer1  |  ft

Tally.so Form

https://tally.so/r/ilrn-if-ft-gen3d-2026


The capability for AI systems to generate photorealistic or stylized 3D environments and objects in real time — rather than through pre-authored asset pipelines — is developing rapidly. This has direct implications for immersive learning content creation economies, the viability of adaptive environments that respond to learner choices, and the provenance and authenticity of educational immersive content.

Key Drivers / Contributing Conditions:

Tensions Carried Forward to Part II:

Linked Scenarios / Strands: FT: Democratized World-Building | SCENARIO: Creative Immersion

Ways of Knowing: Tree  ·  Garden  ·  Lantern


PART II — COMMUNITY EVIDENCE & DIALOGUE TRACK  |  FT: Real-Time Generative 3D  |  H2 2026 — Living


T

COMMUNITY CONTRIBUTION FORM  —  FT: Real-Time Generative 3D

Submit case examples, methodological challenges, cultural perspectives, and proposed evidence criteria via: https://tally.so/r/ilrn-if-ft-gen3d-2026


Part II — Scope and Instructions

This section collects community responses, case examples, and challenges to the Part I foresight snapshot above.

It opens July 1, 2026 and undergoes synthesis review in September 2026, November 2026, and January 2027.

Contributions are submitted via the Tally.so form above and appear in the registers below after editorial review.

The Part I text is not modified in response to Part II contributions; it is versioned at the Annual Handoff review.

Contribution categories:  Case Example  |  Methodological Challenge  |  Cultural/Community Perspective  |  Proposed Evidence Criterion

Ways of Knowing accepted:  Tree (evidence)  |  Garden (practice)  |  Lantern (futures)


Tensions Open for Community Response:


Contributor / Date

Category

Way of Knowing

Contribution Summary

[ Awaiting contributions — form opens July 1, 2026 ]




FT: Wearables Everywhere

PART I — FORESIGHT SNAPSHOT  |  FT: Wearables Everywhere  |  Fixed Time-Stamped Synthesis


FT: Wearables Everywhere

Card Type

Future Technology Possibility

Series

Immersive Futures Guild — Vision 2035

Layer

1 — Atomic Foresight Object

Status

Active

Confidence

Medium

Workshop

Circle of Scholars — January 2026

Facilitator

Circle of Scholars Workshop Team

Tags

wearables  |  haptics  |  biosensors  |  layer1  |  ft

Tally.so Form

https://tally.so/r/ilrn-if-ft-wear-2026


The proliferation of wearable computing — headsets, smart glasses, haptic devices, biosensors, and spatial audio systems — is creating a diverse hardware ecosystem for immersive learning. Future learners may engage with immersive content through a wide variety of form factors, not all of which share the same interaction paradigms, accessibility properties, or data collection capabilities.

Key Drivers / Contributing Conditions:

Tensions Carried Forward to Part II:

Linked Scenarios / Strands: SC: Accessibility | STRAND: Ambient & Invisible XR Infrastructure

Ways of Knowing: Tree  ·  Garden  ·  Lantern


PART II — COMMUNITY EVIDENCE & DIALOGUE TRACK  |  FT: Wearables Everywhere  |  H2 2026 — Living


T

COMMUNITY CONTRIBUTION FORM  —  FT: Wearables Everywhere

Submit case examples, methodological challenges, cultural perspectives, and proposed evidence criteria via: https://tally.so/r/ilrn-if-ft-wear-2026


Part II — Scope and Instructions

This section collects community responses, case examples, and challenges to the Part I foresight snapshot above.

It opens July 1, 2026 and undergoes synthesis review in September 2026, November 2026, and January 2027.

Contributions are submitted via the Tally.so form above and appear in the registers below after editorial review.

The Part I text is not modified in response to Part II contributions; it is versioned at the Annual Handoff review.

Contribution categories:  Case Example  |  Methodological Challenge  |  Cultural/Community Perspective  |  Proposed Evidence Criterion

Ways of Knowing accepted:  Tree (evidence)  |  Garden (practice)  |  Lantern (futures)


Tensions Open for Community Response:


Contributor / Date

Category

Way of Knowing

Contribution Summary

[ Awaiting contributions — form opens July 1, 2026 ]




 

FT: Reality Governance

PART I — FORESIGHT SNAPSHOT  |  FT: Reality Governance  |  Fixed Time-Stamped Synthesis


2026 FT: Reality Governance

Card Type

Future Technology Possibility

Series

Immersive Futures Guild — Vision 2035

Layer

1 — Atomic Foresight Object

Status

Active

Confidence

Medium

Workshop

Circle of Scholars — January 2026

Facilitator

Circle of Scholars Workshop Team

Tags

governance  |  regulation  |  policy  |  layer1  |  ft

Tally.so Form

https://tally.so/r/ilrn-if-ft-realgov-2026


As immersive technologies become capable of mediating substantial portions of human experience — work, education, social interaction, civic life — questions of governance move from technical and corporate domains into policy and democratic processes. Reality governance refers to the emerging field of policy, regulation, and institutional frameworks that govern who controls immersive environments, what occurs within them, and who bears accountability for harms.

Key Drivers / Contributing Conditions:

Tensions Carried Forward to Part II:

Linked Scenarios / Strands: SC: Responsible AI | SCENARIO: Open Human Agency

Ways of Knowing: Tree  ·  Garden  ·  Lantern


PART II — COMMUNITY EVIDENCE & DIALOGUE TRACK  |  FT: Reality Governance  |  H2 2026 — Living


T

COMMUNITY CONTRIBUTION FORM  —  FT: Reality Governance

Submit case examples, methodological challenges, cultural perspectives, and proposed evidence criteria via: https://tally.so/r/ilrn-if-ft-realgov-2026


Part II — Scope and Instructions

This section collects community responses, case examples, and challenges to the Part I foresight snapshot above.

It opens July 1, 2026 and undergoes synthesis review in September 2026, November 2026, and January 2027.

Contributions are submitted via the Tally.so form above and appear in the registers below after editorial review.

The Part I text is not modified in response to Part II contributions; it is versioned at the Annual Handoff review.

Contribution categories:  Case Example  |  Methodological Challenge  |  Cultural/Community Perspective  |  Proposed Evidence Criterion

Ways of Knowing accepted:  Tree (evidence)  |  Garden (practice)  |  Lantern (futures)


Tensions Open for Community Response:


Contributor / Date

Category

Way of Knowing

Contribution Summary

[ Awaiting contributions — form opens July 1, 2026 ]






 

FT: Open XR Futures

PART I — FORESIGHT SNAPSHOT  |  FT: Open XR Futures  |  Fixed Time-Stamped Synthesis


2026 FT: Open XR Futures

Card Type

Future Technology Possibility

Series

Immersive Futures Guild — Vision 2035

Layer

1 — Atomic Foresight Object

Status

Active

Confidence

Medium

Workshop

Circle of Scholars — January 2026

Facilitator

Circle of Scholars Workshop Team

Tags

open-XR  |  interoperability  |  standards  |  layer1  |  ft

Tally.so Form

https://tally.so/r/ilrn-if-ft-openxr-2026


The trajectory of XR platforms is contested between proprietary, closed ecosystems controlled by large technology corporations and open, interoperable standards developed through community and standards-body governance. The outcome of this contest has significant implications for who can build immersive learning experiences, on what terms, with what portability, and with what accountability to learner communities.

Key Drivers / Contributing Conditions:

Tensions Carried Forward to Part II:

Linked Scenarios / Strands: SCENARIO: Open Human Agency | SC: Equity

Ways of Knowing: Tree  ·  Garden  ·  Lantern


PART II — COMMUNITY EVIDENCE & DIALOGUE TRACK  |  FT: Open XR Futures  |  H2 2026 — Living


T

COMMUNITY CONTRIBUTION FORM  —  FT: Open XR Futures

Submit case examples, methodological challenges, cultural perspectives, and proposed evidence criteria via: https://tally.so/r/ilrn-if-ft-openxr-2026


Part II — Scope and Instructions

This section collects community responses, case examples, and challenges to the Part I foresight snapshot above.

It opens July 1, 2026 and undergoes synthesis review in September 2026, November 2026, and January 2027.

Contributions are submitted via the Tally.so form above and appear in the registers below after editorial review.

The Part I text is not modified in response to Part II contributions; it is versioned at the Annual Handoff review.

Contribution categories:  Case Example  |  Methodological Challenge  |  Cultural/Community Perspective  |  Proposed Evidence Criterion

Ways of Knowing accepted:  Tree (evidence)  |  Garden (practice)  |  Lantern (futures)


Tensions Open for Community Response:


Contributor / Date

Category

Way of Knowing

Contribution Summary

[ Awaiting contributions — form opens July 1, 2026 ]




 

FT: MultiModal Intelligence

PART I — FORESIGHT SNAPSHOT  |  FT: Multimodal Intelligence  |  Fixed Time-Stamped Synthesis


2026 FT: Multimodal Intelligence

Card Type

Future Technology Possibility

Series

Immersive Futures Guild — Vision 2035

Layer

1 — Atomic Foresight Object

Status

Active

Confidence

Medium

Workshop

Circle of Scholars — January 2026

Facilitator

Circle of Scholars Workshop Team

Tags

multimodal-AI  |  intelligence  |  sensing  |  layer1  |  ft

Tally.so Form

https://tally.so/r/ilrn-if-ft-multimod-2026


AI systems capable of processing and generating across text, image, audio, video, and 3D modalities simultaneously are creating new possibilities for immersive learning design. Multimodal intelligence enables richer, more contextually responsive learning environments, but also introduces compounded risks of bias, consent violation, and the inappropriate collapse of distinctions between different types of learner expression.

Key Drivers / Contributing Conditions:

Tensions Carried Forward to Part II:

Linked Scenarios / Strands: STRAND: Ethical Multimodal Analytics | STRAND: Human-Centered AI + XR

Ways of Knowing: Tree  ·  Garden  ·  Lantern


PART II — COMMUNITY EVIDENCE & DIALOGUE TRACK  |  FT: Multimodal Intelligence  |  H2 2026 — Living


T

COMMUNITY CONTRIBUTION FORM  —  FT: Multimodal Intelligence

Submit case examples, methodological challenges, cultural perspectives, and proposed evidence criteria via: https://tally.so/r/ilrn-if-ft-multimod-2026


Part II — Scope and Instructions

This section collects community responses, case examples, and challenges to the Part I foresight snapshot above.

It opens July 1, 2026 and undergoes synthesis review in September 2026, November 2026, and January 2027.

Contributions are submitted via the Tally.so form above and appear in the registers below after editorial review.

The Part I text is not modified in response to Part II contributions; it is versioned at the Annual Handoff review.

Contribution categories:  Case Example  |  Methodological Challenge  |  Cultural/Community Perspective  |  Proposed Evidence Criterion

Ways of Knowing accepted:  Tree (evidence)  |  Garden (practice)  |  Lantern (futures)


Tensions Open for Community Response:


Contributor / Date

Category

Way of Knowing

Contribution Summary

[ Awaiting contributions — form opens July 1, 2026 ]






 

FT: AI without AGI

PART I — FORESIGHT SNAPSHOT  |  FT: AI without AGI  |  Fixed Time-Stamped Synthesis


2026 FT: AI without AGI

Card Type

Future Technology Possibility

Series

Immersive Futures Guild — Vision 2035

Layer

1 — Atomic Foresight Object

Status

Active

Confidence

Medium

Workshop

Circle of Scholars — January 2026

Facilitator

Circle of Scholars Workshop Team

Tags

narrow-AI  |  AI-capabilities  |  design  |  layer1  |  ft

Tally.so Form

https://tally.so/r/ilrn-if-ft-ainoagi-2026


Narrow AI systems — highly capable at specific tasks but without general intelligence — are already reshaping immersive learning design. This card addresses the practical implications of systems that are powerful but bounded: capable at content generation, adaptive feedback, and learning analytics, while remaining limited in contextual judgment, ethical reasoning, and genuine pedagogical understanding. The mismatch between AI capability perception and AI capability reality is itself a design and governance challenge.

Key Drivers / Contributing Conditions:

Tensions Carried Forward to Part II:

Linked Scenarios / Strands: SCENARIO: Pragmatic Normalization | STRAND: Human-Centered AI + XR

Ways of Knowing: Tree  ·  Garden  ·  Lantern


PART II — COMMUNITY EVIDENCE & DIALOGUE TRACK  |  FT: AI without AGI  |  H2 2026 — Living


T

COMMUNITY CONTRIBUTION FORM  —  FT: AI without AGI

Submit case examples, methodological challenges, cultural perspectives, and proposed evidence criteria via: https://tally.so/r/ilrn-if-ft-ainoagi-2026


Part II — Scope and Instructions

This section collects community responses, case examples, and challenges to the Part I foresight snapshot above.

It opens July 1, 2026 and undergoes synthesis review in September 2026, November 2026, and January 2027.

Contributions are submitted via the Tally.so form above and appear in the registers below after editorial review.

The Part I text is not modified in response to Part II contributions; it is versioned at the Annual Handoff review.

Contribution categories:  Case Example  |  Methodological Challenge  |  Cultural/Community Perspective  |  Proposed Evidence Criterion

Ways of Knowing accepted:  Tree (evidence)  |  Garden (practice)  |  Lantern (futures)


Tensions Open for Community Response:


Contributor / Date

Category

Way of Knowing

Contribution Summary

[ Awaiting contributions — form opens July 1, 2026 ]






 

FT: Horizon Scanning as Infrastructure

PART I — FORESIGHT SNAPSHOT  |  FT: Horizon Scanning as Infrastructure  |  Fixed Time-Stamped Synthesis


2026 FT: Horizon Scanning as Infrastructure

Card Type

Future Technology Possibility

Series

Immersive Futures Guild — Vision 2035

Layer

1 — Atomic Foresight Object

Status

Active

Confidence

Medium

Workshop

Circle of Scholars — January 2026

Facilitator

Circle of Scholars Workshop Team

Tags

horizon-scanning  |  foresight  |  infrastructure  |  layer1  |  ft

Tally.so Form

https://tally.so/r/ilrn-if-ft-horizscan-2026


Systematic horizon scanning — the ongoing monitoring of weak signals, emerging technologies, and shifting social conditions — is increasingly recognized as an organizational capability requiring permanent infrastructure rather than periodic exercises. For iLRN's Immersive Futures Guild, this means treating the Codex itself, the annual Circle of Scholars cycle, and the Tally.so community evidence system as components of continuous horizon scanning infrastructure.

Key Drivers / Contributing Conditions:

Tensions Carried Forward to Part II:

Linked Scenarios / Strands: SCENARIO: Open Human Agency | Immersive Futures Guild infrastructure

Ways of Knowing: Tree  ·  Garden  ·  Lantern


PART II — COMMUNITY EVIDENCE & DIALOGUE TRACK  |  FT: Horizon Scanning as Infrastructure  |  H2 2026 — Living


T

COMMUNITY CONTRIBUTION FORM  —  FT: Horizon Scanning as Infrastructure

Submit case examples, methodological challenges, cultural perspectives, and proposed evidence criteria via: https://tally.so/r/ilrn-if-ft-horizscan-2026


Part II — Scope and Instructions

This section collects community responses, case examples, and challenges to the Part I foresight snapshot above.

It opens July 1, 2026 and undergoes synthesis review in September 2026, November 2026, and January 2027.

Contributions are submitted via the Tally.so form above and appear in the registers below after editorial review.

The Part I text is not modified in response to Part II contributions; it is versioned at the Annual Handoff review.

Contribution categories:  Case Example  |  Methodological Challenge  |  Cultural/Community Perspective  |  Proposed Evidence Criterion

Ways of Knowing accepted:  Tree (evidence)  |  Garden (practice)  |  Lantern (futures)


Tensions Open for Community Response:


Contributor / Date

Category

Way of Knowing

Contribution Summary

[ Awaiting contributions — form opens July 1, 2026 ]






 

FT: Swarm Intelligence

PART I — FORESIGHT SNAPSHOT  |  FT: Swarm Intelligence  |  Fixed Time-Stamped Synthesis


2026 FT: Swarm Intelligence

Card Type

Future Technology Possibility

Series

Immersive Futures Guild — Vision 2035

Layer

1 — Atomic Foresight Object

Status

Active

Confidence

Medium

Workshop

Circle of Scholars — January 2026

Facilitator

Circle of Scholars Workshop Team

Tags

swarm  |  distributed  |  collaboration  |  layer1  |  ft

Tally.so Form

https://tally.so/r/ilrn-if-ft-swarm-2026


Swarm intelligence approaches — distributed, decentralized problem-solving by large numbers of loosely coupled agents — are finding applications in collaborative learning environment design, crowd-sourced knowledge construction, and the management of large-scale virtual educational communities. This card examines the pedagogical and organizational implications of swarm approaches for immersive learning at scale.

Key Drivers / Contributing Conditions:

Tensions Carried Forward to Part II:

Linked Scenarios / Strands: STRAND: Social & Co-Regulated XR Learning | SCENARIO: Global Co-Creation

Ways of Knowing: Tree  ·  Garden  ·  Lantern


PART II — COMMUNITY EVIDENCE & DIALOGUE TRACK  |  FT: Swarm Intelligence  |  H2 2026 — Living


T

COMMUNITY CONTRIBUTION FORM  —  FT: Swarm Intelligence

Submit case examples, methodological challenges, cultural perspectives, and proposed evidence criteria via: https://tally.so/r/ilrn-if-ft-swarm-2026


Part II — Scope and Instructions

This section collects community responses, case examples, and challenges to the Part I foresight snapshot above.

It opens July 1, 2026 and undergoes synthesis review in September 2026, November 2026, and January 2027.

Contributions are submitted via the Tally.so form above and appear in the registers below after editorial review.

The Part I text is not modified in response to Part II contributions; it is versioned at the Annual Handoff review.

Contribution categories:  Case Example  |  Methodological Challenge  |  Cultural/Community Perspective  |  Proposed Evidence Criterion

Ways of Knowing accepted:  Tree (evidence)  |  Garden (practice)  |  Lantern (futures)


Tensions Open for Community Response:


Contributor / Date

Category

Way of Knowing

Contribution Summary

[ Awaiting contributions — form opens July 1, 2026 ]