Skip to main content
Advanced Search
Search Terms
Content Type

Exact Matches
Tag Searches
Date Options
Updated after
Updated before
Created after
Created before

Search Results

528 total results found

About Building in FrameVR + Advanced Interactions

Volunteer Workbook FrameVR Online Campus Building Basics

FrameVR Technical Capabilities iLRN Campus Codex — Engine, interactivity, and 3D asset support Under the Hood: Babylon.js FrameVR is built on Babylon.js, a powerful open-source 3D rendering engine. However, FrameVR abstracts most of Babylon.js’s native func...

Using Scenes in FrameVR

Volunteer Workbook FrameVR Online Campus Building Basics

iLRN 2026 Virtual Campus — Codex Using Scenes in FrameVR Draft Areas, Alternate Configurations & Advanced Scene Management Last Updated:  April 10, 2026    |     Maintained by:  Charlene Hardin Codex Section:  FrameVR Build Documentation What Are Scenes...

iLRN2026 Virtual Campus design guidelines / template

Volunteer Workbook FrameVR Online Campus Building Basics

iLRN 2026 Virtual Campus [Frame ID + #]  —  [Frame Name] (HUB = Hub/High Traffic Frame, CS = Community Space, SP = Special Project, BH = Branch House) Development & Accessibility Checklist Template [Campus Location Image or Map] [Caption or addition...

iLRN 2026 Virtual Campus Canva Projects - Infrastructure

Volunteer Workbook FrameVR Online Campus Building Basics

iLRN 2026 Virtual Campus Canva Project Architecture Working document — Charlene Hardin, Volunteer Coordinator & Campus Builder  •  April 2026 SPREADSHEET CONTAINING LINKS TO CANVA:  https://docs.google.com/spreadsheets/d/1dTTy6wOXBb71phRYVhTxZ6nOpveb-wEbZy...

Digital material submission guidelines

Instructions for Presenters (public) Digital material information

Digital materials requirements  Online Presenters Presentation Type Video abstract Poster submission FrameVR showcase Oral presentation-> Academic Full Paper -> Academic Short Paper -> iLEAD Oral Presentation Required - 2 - 10 min. ...