About
The House 1 FrameVR space features a gallery and a large auditorium suited for presentations and major events, with a soft, ethereal aesthetic and curved architectural forms. This space serves as the anchor point for research and community rooted in the learning sciences, computer science, game design, and user experience — the disciplines that underpin all immersive learning work across the campus. Conference presentations and related exhibitions will be hosted here during iLRN 2026.
Join the community on the iLRN website: iLRN Knowledge Tree Club [Link to FrameVR location]