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iLRN 2026 Virtual Campus Canva Projects - Infrastructure

iLRN 2026 Virtual Campus

Canva Project Architecture

Working document — Charlene Hardin, Volunteer Coordinator & Campus Builder    April 2026

SPREADSHEET CONTAINING LINKS TO CANVA:

 https://docs.google.com/spreadsheets/d/1dTTy6wOXBb71phRYVhTxZ6nOpveb-wEbZyVvq216lCQ/edit?gid=0#gid=0 

Purpose

This document defines the Canva project structure for iLRN 2026 campus infrastructure assets. Projects are organised by output type, not by room, so that all assets of a given type share consistent dimensions, brand settings, and naming conventions regardless of which volunteer produces them.

Dimensions in this document are working assumptions derived from in-world measurement of existing FrameVR frames and are subject to revision following in-world testing.

1. Canva Projects

Four projects cover all current infrastructure asset types:

Project Name

Canvas Size

Aspect Ratio

Asset Type

Wayfinding Banners

1920 × 320 px

6:1

Overhead/corridor ID strips

Large Boards

2560 × 1024 px

5:2

Main wall display / presentations

Square Posters

1080 × 1080 px

1:1

Branch House artwork, general posters

Buttons & Icons

512 × 512 px

1:1

Nav buttons, GOTO menu identifiers

⚠ Dimensions are working assumptions from in-world screenshots, April 2026. Confirm via in-world testing before producing large batches.

2. Project Setup in Canva

When creating each project in the iLRN 2026 Greece workspace:

Setup checklist for each new Canva project

1.  Create project with the exact pixel dimensions from the table above (Custom size).

2.  Name the project using the convention: iLRN2026_[AssetType] — e.g. iLRN2026_WayfindingBanners

3.  Apply brand colours as Canva colour palette swatches (manual entry — Brand Kit admin access pending).

4.  Add Cinzel, Raleway, and Lato as project fonts.

5.  Name each page within the project by room or context — e.g. House01_Foundations, House02_Assessment.

6.  Do not use Canva's background remover or AI image tools without checking output against brand guidelines.

⚠ Jonathon holds admin access to the Canva Brand Kit. Until the Brand Kit is populated, colours and fonts must be set manually per project. Flag this to Jonathon.

3. File Naming Convention

All assets exported from Canva and uploaded to FrameVR must follow this naming convention. This keeps the campus spreadsheet, Codex pages, and FrameVR asset libraries reconcilable.

Field

Convention

Example

Project prefix

iLRN2026_

iLRN2026_

Asset type

Banner / Board / Poster / Button / Icon

Banner_

Room/context

House01 through House10, or context name

House02_

Descriptor

Brief description, no spaces

WayfindingStrip

Full example

iLRN2026_Banner_House02_WayfindingStrip

For presenter content placed in Branch Houses via the Tally opt-in form, the existing convention applies:

FirstInitialLastName_PaperFirstTwoWords

Infrastructure assets (produced by Team A or Canva Champions) use the iLRN2026_ prefix convention above to distinguish them from presenter content.

4. Brand Reference

Apply these values consistently across all Canva projects. Do not use Canva's default palette or theme colours.

Element

Value

Notes

Primary

#1B3B6F — Aegean Deep

Backgrounds, headers, text on light

Secondary

#36BAE7 — Athens Cyan

Accents, highlights

Accent

#E07840 — Agora Orange

Calls to action, warnings, emphasis

Display font

Cinzel

Titles only — decorative

Heading font

Raleway

Section headers, labels

Body font

Lato

All body copy, captions

⚠ The Brand Kit lives in the 2026 Greece Canva workspace but requires Jonathon's admin access to populate fully. Until then, enter hex values manually.

5. Performance Rules

FrameVR performance is the constraint that governs all asset decisions. The April 10 real-world test demonstrated that 19 uncompressed images dropped average FPS from 60 to 10. Every image uploaded to a Frame must go through the compression pipeline below.

Rule

Detail

Compress before upload

All images must be processed through squoosh.app before uploading to FrameVR

2K texture ceiling

Maximum 2048px on longest side for mobile iOS compatibility

Format

Export from Canva as PNG; compress via squoosh to WebP or optimised PNG

File size target

Under 500KB per image after compression where possible

No smoke/particles

Do not design assets that imply particle effects in-world

✓ Design at full resolution in Canva. Export as PNG. Compress via squoosh.app before every FrameVR upload. Never upload raw Canva exports directly.

6. Access & Permissions

Access to Canva projects should follow the principle of minimum necessary permissions. The table below reflects current working assignments.

Role

Canva Access Level

Notes

Charlene (Coordinator)

Editor — all projects

Primary builder and quality control

Canva Champion (per asset type)

Editor — assigned project only

One champion per project recommended

Jonathon (CEO)

Admin — workspace

Brand Kit population pending

General volunteers

Viewer or no access

Receive exported files, do not edit source

⚠ Canva Champion assignments are not yet confirmed. Coordinate with Charlene before granting editor access to any project.

7. Open Items

Item

Owner

Status

Confirm in-world dimensions via testing

Charlene / Team A

☐ Pending

Populate Brand Kit in Canva 2026 Greece workspace

Jonathon

☐ Pending

Assign Canva Champions per project

Charlene

☐ Pending

Confirm poster dimensions for poster hall Frames (Aliane)

Jonathon / Aliane

☐ Pending

Create iLRN2026_WayfindingBanners project

Charlene

☐ Pending

Create iLRN2026_LargeBoards project

Charlene

☐ Pending

Create iLRN2026_SquarePosters project

Charlene

☐ Pending

Create iLRN2026_ButtonsIcons project

Charlene

☐ Pending

volunteers@immersivelrn.org    https://codex.immersivelrn.org/books/volunteer-workbook