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64 total results found

Platforms, Devices, and Accessibility

Neutral briefs on platforms/devices with constraints, affordances, and access considerations. Keywords: VR, AR, MR, 360, mobile, HMD, accessibility, licensing

VR
AR
MR
360
mobile
HMD
accessibility
licensing

Rapid Start: Educator Playbooks

Short, copy-and-use guides & templates for instructors, trainers, and education practitioners.Keywords: lesson plans, templates, competencies, checklists, how-to

lesson plans
templates
competencies
checklists
how-to

Rapid Start: Design & Development of Immersive Experiences

Resources and exemplars for instructional designers, developers, and creative teams building immersive experiences.

1. Communications Strategy & Branding

Defining the overarching vision, voice, and style for iLRN communications. Document branding guidelines, tone of voice, and alignment with XR’s highly visual nature. This is the first stop for any communications volunteer. It is intended to reduce guesswork, e...

strategy
branding
identity
tone
visuals

2. Codex News Hub

Show how the Codex is used to capture, process, and route news from across the network into appropriate streams: public, members-only, or archival.

3. Monthly Newsletter

Providing a single-source space for drafting, curating, and archiving the iLRN Newsletter.

4. Social Media Team Hub

Provide a workspace for the Social Media Chair, CEO, and volunteer graphics/content creators to coordinate campaigns and posts.Keywords: social media, campaigns, LinkedIn, Twitter, Instagram, Discord

social media
Social Media Chair
campaigns
LinkedIn
Twitter
Instagram
Discord

5. Campaigns & Special Projects

Track thematic campaigns (e.g., iLRN2026 Athens promotion, Call for Papers, Awards announcements, Futures projects).Keywords: campaigns, CFP, conference, projects, initiatives

campaigns
CFP
conference
projects
initiatives
Innovation Garden
Knowledge Tree
Searchlight/Lighthouse

1. Greek Beasts & Thought Technologies

Explore how monsters like Hydra, Chimera, Medusa, and Minotaur symbolize knowledge, hybridity, fear, and human limits in Greek culture — and how these map to immersive learning’s myths (Plato’s Cave, Antikythera mechanism, labyrinths). Keywords: Greek myth, H...

2. Indigenous Storyworlds: Beings at the Threshold

Explore Indigenous accounts of beings that cross between worlds — tricksters, cryptids, shapeshifters, underworld creatures, and guardians. Emphasis is placed on understanding these beings within their cultural context and relations: to the land, to ecological...

3. Regional Monsters Across the Globe

Survey cultural monsters, ghosts, and cryptids across continents (Africa, Asia-Pacific, Latin America, Europe), comparing how they encode fear, morality, and cultural boundaries. Keywords: folklore, cryptids, regional myth, monsters, ghosts, liminality, cultu...

4. A rather beastly time learning

Explore how monsters and beasts function pedagogically — from cautionary tales to immersive game design. Showcase how XR can use “beasts” to teach resilience, ethics, and creative imagination. Keywords: pedagogy, storytelling, game design, XR learning, cautio...

5. Monsters across the Metaverse

Collect XR projects, games, and immersive artworks that reimagine monsters and beasts across platforms and modalities. Focus on how these beings are brought to life through design choices, player interactions, and game mechanics that personify cultural lessons...

North America Indigenous XR Scan & Showcase

Project Leads: Tyson & Lona Running WolfPurpose: Coordinate leadership, track discoveries, and manage partnerships, process, and outputs.

Book 1: Elder Protocol & Research Ethics

Documents Elder-led protocols, ethical safeguards, and IRB processes guiding the Blackfeet EcoKnowledge project.Keywords: IRB, ethics, reciprocity, human subjects, cultural protocols

Book 2: Story-to-XR Translation Process

Tracks the translation of Elder-shared stories into XR-ready forms, including design concepts, mechanics, and prototypes.Keywords: XR design, narrative translation, affordances, constraints

Book 3: Team & Roles

Description: Defines responsibilities across Elders, researchers, and University of Montana/iLRN collaborators.Keywords: leadership, roles, collaboration, team structure

Book 4: Policy & Historical Foundations

Description: Grounds BEK in the historical, archival, and policy contexts at UM and beyond.Keywords: Blackfoot history, policy, archives, Indian Education for All Chapters: Maslow & the Blackfoot ConnectionMontana’s Indian Education for All ActUniversity Pol...

Book 5: Knowledge Bundles & Seasonal Cadence

Description: Structures BEK insights into bundles aligned with Blackfoot seasonal rounds, supporting continuity and Elder feedback.Keywords: knowledge bundles, seasonal cycles, Indigenous methodology Chapters: Summer BundleFall BundleWinter Bundle

Book 6: Outputs & Showcases

Collects polished, non-sensitive outputs for sharing with Elders, funders, and wider audiences.Keywords: dissemination, showcase, reciprocity, XR design Chapters: XR Demonstrations (Dreamscape, MetaQuest Kits)Presentations & Fundraising Briefs