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141 total results found

2. Voice & Tone Guide

1. Communications Strategy & Branding

Outlines the personality of iLRN communications: professional yet approachable, global and inclusive, visionary yet practical. Provides “do’s and don’ts” for tone across channels (Codex, newsletters, social media). Keywords: tone, voice, writing style, gu...

3. Branding Assets

1. Communications Strategy & Branding

Central source for logos, colors, typefaces, and templates. Provides download links or references to graphic packs. Ensures all communications share a unified look. Keywords: logos, color palette, templates, visuals

4. Strategic Goals for Communications

1. Communications Strategy & Branding

Defines the big-picture goals of iLRN communications: raising global visibility, supporting membership growth, strengthening partnerships, promoting scholarship, and celebrating community achievements. Keywords: goals, objectives, outcomes, impact

5. Messaging Pillars

1. Communications Strategy & Branding

Identifies recurring themes in iLRN communications (e.g., Knowledge Tree, Innovation Garden, Immersive Futures Lighthouse, Annual Conference, Awards, Community Stories). Helps writers and volunteers stay “on message.” Keywords: themes, pillars, storytelli...

6. Audience Profiles

1. Communications Strategy & Branding

Defines the primary audiences for iLRN communications (scholars, practitioners, students, partners, sponsors, media). Clarifies what each audience values and how to reach them effectively. Keywords: audiences, profiles, stakeholders, outreach

7. Visual Identity in Action

1. Communications Strategy & Branding

Examples of how iLRN visuals and tone come together in practice: sample posts, newsletter excerpts, and graphics. Helps volunteers quickly see “what good looks like.” Keywords: design, examples, style, templates

Overview & Workspace

4th State of XR & Immersive Learning Re...

This page serves as the single-source overview and shared workspace for the 4th State of XR & Immersive Learning Report, part of iLRN’s global Immersive Futures initiative. It provides the structural backbone for synthesis, coordination, and progress tracking ...

1. Protocols & Context

2. Indigenous Storyworlds: Beings at th...

Purpose: Establish how beings should be represented in this Codex. Document the importance of cultural protocols, relationality, and context. Provide space for Elders and knowledge keepers to guide contributions. Starter Content: Statement of humility an...

2. Blackfoot Beings (Montana Anchor)

2. Indigenous Storyworlds: Beings at th...

Purpose: Provide a starting point rooted in BEK leadership. Document Blackfoot threshold beings (e.g., Napi, Underwater Beings, Thunderbirds), guided by Tyson & Lona Running Wolf. Starter Content: Acknowledgment that not all stories can or should...

3. Regional Indigenous Beings (Global Contributions)

2. Indigenous Storyworlds: Beings at th...

Purpose: Invite Indigenous contributors from other regions (Māori, Sámi, Aboriginal, Latin American, African Indigenous) to document their own threshold beings. Starter Content: Template: “Name of Being / Nation / Region / Context / Lessons / Relatio...

4. Translating to XR

2. Indigenous Storyworlds: Beings at th...

Purpose: Explore how Indigenous designers and communities decide to represent (or not represent) these beings in XR — including VR, AR, games, and other immersive media. Starter Content: Ethical cautions about visualizing sacred beings. Examples...

5. Reflections & Cautions

2. Indigenous Storyworlds: Beings at th...

Purpose: Gather community reflections on the risks, responsibilities, and opportunities of weaving threshold beings into immersive learning. Starter Content: Risks of appropriation or misrepresentation. Ways to ensure reciprocity and benefit to ...

Examples of XR/VR/AR projects that feature monsters or cryptids.

5. Monsters across the Metaverse

Documentation of game mechanics tied to monster interaction (e.g., chase, concealment, negotiation, transformation, sacrifice, cooperation against a shared beast).

5. Monsters across the Metaverse

Notes on how mechanics mirror cultural meanings

5. Monsters across the Metaverse

(e.g., trickster mechanics in Indigenous games; labyrinth navigation in Greek-inspired designs).

Ethical reflections (Monsters in the Mirror)

5. Monsters across the Metaverse

Invite contributors to reflect on what monsters teach us when we look at them — about culture, about ourselves, and about the ethics of immersive design. Starter prompts: How do we avoid appropriation when adapting culturally rooted beings in...

Overview & Roles

North America Indigenous XR Scan & Show...

Mandate & Scope - Clear statement l Roles and Responsibilities (who does what, iLRN support team, project leads, volunteers, publication team)

Scan Process

North America Indigenous XR Scan & Show...

Scanning Protocol: Methodology for identifying projects Submission Form (Tally.so) - for people to self-nominate projects

Curation Criteria

North America Indigenous XR Scan & Show...

How to decide what qualifies and how it will be documented

Documentation

North America Indigenous XR Scan & Show...

Project Entries - each project logged with consistent metadata Partnership Notes - Running log of outreach and developing relationships