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iLRN2026 Design Guild
The Thirsty Scholars Debate Hall 2026
Haptics Café
iLRN2026 Knowledge Tree
Instructions for Presenters (public)
iLRN Immersive Futures Guildbook
XR><RX TIMELINE
Research on Quality Immersive Learning
Teaching Using Immersive Learning
Frameworks for Quality Immersive Learning
The Future of Quality Immersive Learning
iLRN2026 Virtual Treasure Hunt
Funding possibilities
Technology Expenditure
This book is used to document the technology expenditure for iLRN.
iLRN2027 Program Design
2. Blackfoot Beings (Montana Anchor)
Purpose: Provide a starting point rooted in BEK leadership. Document Blackfoot threshold beings (e.g., Napi, Underwater Beings, Thunderbirds), guided by Tyson & Lona Running Wolf. Starter Content: Acknowledgment that not all stories can or should...
3. Regional Indigenous Beings (Global Contributions)
Purpose: Invite Indigenous contributors from other regions (Māori, Sámi, Aboriginal, Latin American, African Indigenous) to document their own threshold beings. Starter Content: Template: “Name of Being / Nation / Region / Context / Lessons / Relatio...
4. Translating to XR
Purpose: Explore how Indigenous designers and communities decide to represent (or not represent) these beings in XR — including VR, AR, games, and other immersive media. Starter Content: Ethical cautions about visualizing sacred beings. Examples...
5. Reflections & Cautions
Purpose: Gather community reflections on the risks, responsibilities, and opportunities of weaving threshold beings into immersive learning. Starter Content: Risks of appropriation or misrepresentation. Ways to ensure reciprocity and benefit to ...
Examples of XR/VR/AR projects that feature monsters or cryptids.
Documentation of game mechanics tied to monster interaction (e.g., chase, concealment, negotiation, transformation, sacrifice, cooperation against a shared beast).
Notes on how mechanics mirror cultural meanings
(e.g., trickster mechanics in Indigenous games; labyrinth navigation in Greek-inspired designs).
Ethical reflections (Monsters in the Mirror)
Invite contributors to reflect on what monsters teach us when we look at them — about culture, about ourselves, and about the ethics of immersive design. Starter prompts: How do we avoid appropriation when adapting culturally rooted beings in...
Overview & Roles
Mandate & Scope - Clear statement l Roles and Responsibilities (who does what, iLRN support team, project leads, volunteers, publication team)
Scan Process
Scanning Protocol: Methodology for identifying projects Submission Form (Tally.so) - for people to self-nominate projects
Curation Criteria
How to decide what qualifies and how it will be documented
Documentation
Project Entries - each project logged with consistent metadata Partnership Notes - Running log of outreach and developing relationships
Showcase Development
Design Brief - Plan for how the showcase will look and feel Program and Run-of-Show: a draft timeline for the showcase Hosting & Cultural Protocols: Guidance
Outcomes & Reporting
Reflections - Insights from the scan and showcase Contributions to the State of XR 2026 Report
Process Management
Greenlighting system Lightweight approval: Adding projects to the Repository Log Heavyweight approval: Announcing partnerships or publishing showcase content - must go through iLRN leadership (Immersive Futures, Pubs Team, iLRN Board of Directors) Collabora...
Publications Policies and Procedures
All publications policies and proceedures are available at: https://sites.google.com/immersivelrn.org/ilrn-publications-team/home
Setting up permissions for research
🔐 Permissions Note Shelf visibility: Private (restricted to BEK team with @immersivelrn.org accounts). Role-based access: Elders: Read-only on Books 2 & 5 (with option for PDF export). Academic Leads: Full edit rights across all books. ...
Welcome & Guidance
🌿 Start Here: Blackfeet EcoKnowledge (BEK) Protocol Welcome.This shelf is the private working space for the Blackfeet EcoKnowledge (BEK) Project. It documents how Elders’ stories and ways of knowing are respectfully translated into XR experiences in collabora...
Overview of the iLRN annual conference
The iLRN Conference Series The Immersive Learning Research Network (iLRN) Conference Series is the premier global gathering for scholars, educators, designers, and innovators at the forefront of immersive technologies for learning. Since its inception in ...
Hosting the iLRN Annual Conference
Hosting the iLRN Annual Conference Overview & Vision Hosting the iLRN Annual Conference is a distinguished opportunity to anchor your institution and geographic region as a global leader in immersive learning. Through partnership with iLRN, host sites be...