HT: AI inside Immersion
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PART I — FORESIGHT SNAPSHOT | HT: AI Inside Immersion | Fixed Time-Stamped Synthesis |
2026 HT: AI Inside Immersion
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Card Type |
Historical Technology Shift |
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Series |
Immersive Futures Guild — Vision 2035 |
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Layer |
1 — Atomic Foresight Object |
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Status |
Active |
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Confidence |
Medium |
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Workshop |
Circle of Scholars — January 2026 |
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Facilitator |
Circle of Scholars Workshop Team |
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Tags |
AI-in-XR | historical | adaptive | layer1 | ht |
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Tally.so Form |
https://tally.so/r/ilrn-if-ht-aiimm-2026 |
The integration of AI capabilities — adaptive engines, natural language interaction, computer vision — directly into XR environments marks a qualitative shift from XR as a presentation medium to XR as an intelligent, responsive environment. Early research on AI-inside-immersion is generating an initial evidence base but the design, governance, and pedagogical implications remain significantly underexplored.
Key Drivers / Contributing Conditions:
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On-device AI processing enabling real-time environmental response
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Platform integration of LLM APIs into XR development toolkits
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Early commercial deployments in training, healthcare, and education sectors
Tensions Carried Forward to Part II:
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How should design principles for traditional XR learning be updated for AI-responsive immersive environments?
Linked Scenarios / Strands: FT: Agentic AI | STRAND: Human-Centered AI + XR
Ways of Knowing: Tree · Garden · Lantern
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PART II — COMMUNITY EVIDENCE & DIALOGUE TRACK | HT: AI Inside Immersion | H2 2026 — Living |
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T |
COMMUNITY CONTRIBUTION FORM — HT: AI Inside Immersion Submit case examples, methodological challenges, cultural perspectives, and proposed evidence criteria via: https://tally.so/r/ilrn-if-ht-aiimm-2026 |
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Part II — Scope and Instructions |
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This section collects community responses, case examples, and challenges to the Part I foresight snapshot above. |
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It opens July 1, 2026 and undergoes synthesis review in September 2026, November 2026, and January 2027. |
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Contributions are submitted via the Tally.so form above and appear in the registers below after editorial review. |
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The Part I text is not modified in response to Part II contributions; it is versioned at the Annual Handoff review. |
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Contribution categories: Case Example | Methodological Challenge | Cultural/Community Perspective | Proposed Evidence Criterion |
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Ways of Knowing accepted: Tree (evidence) | Garden (practice) | Lantern (futures) |
Tensions Open for Community Response:
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How should design principles for traditional XR learning be updated for AI-responsive immersive environments?
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Contributor / Date |
Category |
Way of Knowing |
Contribution Summary |
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[ Awaiting contributions — form opens July 1, 2026 ] |
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