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Discord: Real Time Member Communcations

Other Services

We pay for Nitro and Server Boost on a yearly basis. We should do something with this.

Updated 6 days ago by Michael Hamaoka

Table of Contents (Scientific Quality)

Scientific Quality and Scholarly Standards

1. Overview & Vision Short framing statement: “What Scientific Quality means for iLRN” ...

Updated 1 week ago by Jonathon Richter

Social Media Calendar (planned posts, deadlines, visuals)

4. Social Media Team Hub

https://www.canva.com/design/DAGy2RZlrEQ/Lid4rEXIzdHXJC7Y16LJ-A/view?utm_content=DAGy2RZlrEQ&utm_...

Updated 1 week ago by Jonathon Richter

Hosting the iLRN Annual Conference

About the annual iLRN Conference

Hosting the iLRN Annual Conference Overview & Vision Hosting the iLRN Annual Conference is ...

Updated 1 week ago by Jonathon Richter

Overview of the iLRN annual conference

About the annual iLRN Conference

The iLRN Conference Series The Immersive Learning Research Network (iLRN) Conference Series ...

Updated 1 week ago by Jonathon Richter

iLRN2026 Conference-related Webinars (Private)

2025-2026 Webinars

Documentation surrounding Building capacity for and hosting the iLRN2026 conference

Updated 1 week ago by Jonathon Richter

Cvent: Event Management

Other Services

Testing Michael Hamaoka - EN621 - OMAX Software, Operation, and Maintenance Certification Exam -...

Updated 2 weeks ago by Michael Hamaoka

Welcome & Guidance

Start Here (Orientation & Overview)

🌿 Start Here: Blackfeet EcoKnowledge (BEK) Protocol Welcome.This shelf is the private working sp...

Updated 2 weeks ago by Jonathon Richter

Setting up permissions for research

Book 7: BEK Workbook & Bench

🔐 Permissions Note Shelf visibility: Private (restricted to BEK team with @immersivelrn.org ...

Updated 2 weeks ago by Jonathon Richter

Publications Policies and Procedures

Publications Policies & Procedures

All publications policies and proceedures are available at: https://sites.google.com/immersivelrn...

Updated 2 weeks ago by Anasol Pena-Rios

Process Management

North America Indigenous XR Scan & Show...

Greenlighting system Lightweight approval: Adding projects to the Repository Log Heavyweight ap...

Updated 2 weeks ago by Jonathon Richter

Outcomes & Reporting

North America Indigenous XR Scan & Show...

Reflections - Insights from the scan and showcase Contributions to the State of XR 2026 Report

Updated 2 weeks ago by Jonathon Richter

Showcase Development

North America Indigenous XR Scan & Show...

Design Brief - Plan for how the showcase will look and feel Program and Run-of-Show: a draft tim...

Updated 2 weeks ago by Jonathon Richter

Documentation

North America Indigenous XR Scan & Show...

Project Entries - each project logged with consistent metadata Partnership Notes - Running log o...

Updated 2 weeks ago by Jonathon Richter

Curation Criteria

North America Indigenous XR Scan & Show...

How to decide what qualifies and how it will be documented

Updated 2 weeks ago by Jonathon Richter

Scan Process

North America Indigenous XR Scan & Show...

Scanning Protocol: Methodology for identifying projects Submission Form (Tally.so) - for people ...

Updated 2 weeks ago by Jonathon Richter

Overview & Roles

North America Indigenous XR Scan & Show...

Mandate & Scope - Clear statement l Roles and Responsibilities (who does what, iLRN support team...

Updated 2 weeks ago by Jonathon Richter

Ethical reflections (Monsters in the Mirror)

5. Monsters across the Metaverse

Invite contributors to reflect on what monsters teach us when we look at them — about cul...

Updated 3 weeks ago by Jonathon Richter

Notes on how mechanics mirror cultural meanings

5. Monsters across the Metaverse

(e.g., trickster mechanics in Indigenous games; labyrinth navigation in Greek-inspired designs).

Updated 3 weeks ago by Jonathon Richter

Documentation of game mechanics tied to monster interaction (e.g., chase, concealment, negotiation, transformation, sacrifice, cooperation against a shared beast).

5. Monsters across the Metaverse

Updated 3 weeks ago by Jonathon Richter