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0.0 About the 2026 Conference Online Hosts Book

Establishing this book as the shared foundation for co-creating the online dimension of iLRN 2026, where our global community convenes to imagine and practice the future of immersive learning.

Overview

The online conference is more than a digital prelude to Athens — it is the gathering point of our global association of immersive learning professionals, where community members from every region, discipline, and practice area first come together. In this space we co-create knowledge, test ideas, exchange practices, and cultivate relationships that will ripple forward into the in-person conference and beyond.

This book serves as the single source of record for planning, organizing, and executing the Online Hosts’ responsibilities across the iLRN Frame VR campus and XR platforms. It integrates the technical, logistical, and cultural work of hosting with the creative, collaborative spirit of our community of practice.

How to Use this Book

  • Shared Foundation: This is the authoritative reference for all Online Host responsibilities and procedures.

  • Grounded in Online & Virtual Engagement strategies, techniques, and measures
  • Collaborative Living Document: Contribute updates, innovations, and lessons so that our collective knowledge evolves with the conference.

  • Bridge to Athens: Use this book to align online activities with the Athens convening, ensuring continuity across modalities.

  • Cross-Pollination: Link to other Codex books (e.g., Local Hosts, Program Chairs, Virtual Campus) to ensure our online hosting is woven into the full Knowledge Tree.

Audience

This book is intended for:

  • Online Hosts and moderators supporting the Frame VR campus and XR experiences

  • General Chairs, Program Committees, and Track Leads coordinating session delivery

  • Volunteers assisting with orientation, community engagement, and live support

  • iLRN Governing Body members seeking oversight of online conference practices

Core Principles

Online hosting should be guided by:

  1. Community First: Centering participants as co-creators, not just attendees.

  2. Creativity & Play: Designing online experiences that spark imagination and joyful interaction.

  3. Collaboration: Facilitating highly interactive exchanges that mirror the best of professional practice.

  4. Global Reach: Ensuring equitable access across regions, languages, and time zones.

  5. Continuity: Creating momentum that flows naturally into the Athens gathering and sustains connections afterward.

Keywords: online hosts, community of practice, iLRN, Frame VR, global convening, immersive learning, collaboration, creativity, continuity