iLRN2026 Virtual Campus design guidelines / template
iLRN 2026 Virtual Campus
[Frame ID + #] — [Frame Name]
(HUB = Hub/High Traffic Frame, CS = Community Space, SP = Special Project, BH = Branch House)
Development & Accessibility Checklist Template
[Campus Location Image or Map]
[Caption or additional information about space]
example: BH-05 Science, Technology, Engineering & Mathematics (STEM)
|
Frame Type |
(ex. Branch House, BH) |
Status |
OPEN |
|
Track / Branch |
(ex. STEM Education) |
Capacity |
(ex. 50 users) |
|
FrameVR URL |
[https://framevr.io/your-frame-url] **see Executive Workbench main spreadsheet |
||
Frame Purpose
|
[Describe the purpose of this Frame in 2–3 sentences. What is it for? Who is it for? What does it contribute to the campus?] |
|
Frame type context: [Frame type] — [brief description of frame type role and any curatorial notes specific to this track or space.] |
1 Ownership & Governance
|
Frame Lead / Owner |
|
|
Content Contributors |
|
|
Technical Steward |
|
|
Accessibility Reviewer |
|
|
Last Updated |
|
2 Learning Design Requirements — + UDL 3.0
|
[Frame-specific learning design note: Describe any particular learner diversity considerations, engagement challenges, or pedagogical requirements relevant to this track or frame type.] |
|
UDL: [Frame-specific UDL note — describe which UDL principles are most relevant to this track and how the Frame design should respond to them.] |
|
|
Universal Requirements (all frames) |
Criterion / Pass Threshold |
|
☐ |
Purpose statement posted in Frame at entry zone |
Visible within 10 sec of entering |
|
☐ |
Orientation cues for newcomers (what this space is, what to do) |
Confirmed by blind test with volunteer |
|
☐ |
Asynchronous contribution pathway available (forum, Codex, Discord link) |
At least 1 async pathway; URL live |
|
☐ |
Content accessible in text form via Codex (Representation — UDL) |
Codex page live and linked in Frame |
|
☐ |
No color-only navigation cues — all zones/portals have text labels |
Confirmed by reviewer |
|
☐ |
Emotional tone is welcoming; language is jargon-free at entry |
Confirmed by a reviewer external to Frame team |
|
|
Frame-Specific Requirements |
Criterion / Pass Threshold |
|
☐ |
[Frame-specific requirement 1 — describe a design or content requirement unique to this frame or track] |
[Pass threshold] |
|
☐ |
[Frame-specific requirement 2 — describe a second design or content requirement unique to this frame or track] |
[Pass threshold] |
3 Design & Build Checklist
|
|
Layout & Purpose |
Criterion / Pass Threshold |
|
☐ |
Frame purpose defined in one sentence, posted at entry |
Written purpose statement is visible |
|
☐ |
Environment size matches use case |
Appropriate environment selected; not over/undersized |
|
☐ |
Central meeting / focal area identifiable within 10–15 sec |
Walk-through test by the reviewer |
|
|
Navigation |
Criterion / Pass Threshold |
|
☐ |
Minimum 2 outgoing portal links to other Frames |
≥ 2 portals; 0 dead ends |
|
☐ |
Consistent portal visual language (campus-wide asset style) |
Matches campus portal standard |
|
☐ |
Navigation path from entry to any key area ≤ 15 seconds |
Timed walk-through by reviewer |
|
☐ |
All portal destinations confirmed live |
Click-tested by reviewer |
|
|
Signage |
Criterion / Pass Threshold |
|
☐ |
All text is legible on mobile screen at default eye level without zooming |
Phone screen test |
|
☐ |
No signage relies on color alone |
Label or icon accompanies all color-coded elements |
|
|
Zone Setup (if zones are used) |
Criterion / Pass Threshold |
|
☐ |
'Restrict all assets to zones' enabled if zones are in use |
Frame settings → restrict assets = ON |
|
☐ |
Each zone has a named purpose |
Zone names visible in Frame settings |
4 Performance & Asset Budget — check via Frame Settings → Performance Rating or ?debug=true
|
FrameVR targets: ≤ 200 draw calls · ≤ 130,000 active faces · ≤ 20 materials. FPS target: 60 desktop, ≥ 40 minimum desktop, ≥ 30 iOS Safari. |
|
|
Performance Monitor Readings |
Criterion / Pass Threshold |
|
☐ |
FPS ≥ 40 on desktop (Chrome/Edge) |
Target 60; below 40 = must fix |
|
☐ |
FPS ≥ 30 on iOS Safari mobile |
Must pass before launch |
|
☐ |
Draw call count ≤ 200 |
Babylon Inspector → Stats |
|
☐ |
Active face/poly count ≤ 130,000 |
Babylon Inspector → Stats |
|
☐ |
Material count ≤ 20 |
Babylon Inspector → Stats |
|
☐ |
Performance Rating not flagged RED in Frame Settings |
Yellow = caution; Red = block launch |
|
|
Asset Hygiene |
Criterion / Pass Threshold |
|
☐ |
All images compressed before import (squoosh.app) |
No raw camera/screen captures |
|
☐ |
No Sketchfab model imported without poly-count review |
Flagged models resolved or documented |
|
☐ |
Unused assets deleted (not just hidden) |
Assets list contains only active assets |
|
|
Media Settings |
Criterion / Pass Threshold |
|
☐ |
All videos set to NOT autoplay |
Each video asset → autoplay = OFF |
|
☐ |
Webcam/streaming screens disabled unless live event. |
Default OFF; enable only during live sessions |
|
☐ |
No Smoke particle effects in use |
High GPU cost; zero tolerance |
|
☐ |
Animated objects minimized |
Each loop adds ongoing GPU cost |
|
FPS Desktop |
|
|
FPS iOS Safari |
|
|
Draw Calls |
|
|
Poly Count |
|
|
Materials |
|
|
Perf. Rating |
|
5 Content & Boards Checklist
|
|
Codex & Community Links |
Criterion / Pass Threshold |
|
☐ |
Codex page URL embedded as board or link in Frame |
BookStack page URL live and linked |
|
☐ |
Forum / InVision Community thread linked |
Thread URL confirmed live |
|
|
Content Boards |
Criterion / Pass Threshold |
|
☐ |
Image board(s) populated with track-relevant content |
At least 1 board with real content, not placeholder |
|
☐ |
Upcoming events board posted and dated |
Event title + date visible; past events removed |
|
☐ |
Showcase zone set up for presenter / author work |
Distinct area labelled Showcase or equivalent |
|
☐ |
Presenter / author content loaded or linked |
Confirmed with content owner |
|
|
Conference-Specific Elements |
Criterion / Pass Threshold |
|
☐ |
Greek cultural / scavenger hunt artifact placed (if assigned) |
Confirm with George / Greek team |
|
☐ |
Quest clue placed correctly (if this Frame is a quest stop) |
Cross-check against quest master list |
|
☐ |
Tally.so submission form linked (if track accepts submissions) |
Tally form URL confirmed and tested |
6 Planned Activities & Events
|
Activity / Event |
Date |
Owner |
Status |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
7 Connected Frames & Portals
|
Destination Frame |
Portal Type |
Notes |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
8 Asset Inventory
|
Asset Name / Description |
Poly Count |
File Size |
Owner |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
9 Accessibility Sign-Off — reviewer must complete this, not the Frame owner
|
|
Wayfinding & Legibility |
Criterion / Pass Threshold |
|
☐ |
New user orients within 10 seconds without prior knowledge |
Blind test with volunteer |
|
☐ |
All text boards legible on mobile at default eye level |
Phone screen test |
|
☐ |
No element identified by colour or spatial position alone |
Confirmed with audio OFF |
|
|
Inclusivity |
Criterion / Pass Threshold |
|
☐ |
No flashing or strobing effects |
Zero tolerance — photosensitivity risk |
|
☐ |
Critical content accessible from a stationary avatar position |
No movement required to read key boards |
|
☐ |
Language on all boards is plain and welcoming to newcomers |
Reviewed by someone outside Frame team |
|
|
Device & Bandwidth |
Criterion / Pass Threshold |
|
☐ |
Fully usable on Chrome / Edge desktop |
Full navigation completed without crash |
|
☐ |
Usable on iOS Safari mobile |
Full navigation completed without crash or major lag |
|
☐ |
Loads within 30 sec on Slow 3G (Chrome DevTools → Network → Slow 3G) |
Slow 3G test completed and passed |
|
|
Sign-Off |
Criterion / Pass Threshold |
|
☐ |
Reviewer name and date recorded below |
Required before Frame status = Ready |
|
Reviewed By |
|
|
Review Date |
|
|
Outcome |
|
|
Follow-Up Items |
|
10 Codex Integration (BookStack)
|
Codex Book / Chapter |
|
|
Codex Page URL |
|
|
Last Synced |
|
|
Outstanding Codex Tasks |
|
11 Additional Notes & Open Questions
|
|
No comments to display
No comments to display